On June 30, 2017, Shanghai - 2017 World Mobile Congress Shanghai Station (MWC Shanghai), organized by Global Communications Standards Organization GSMA, was held at the Shanghai New International Expo Center from June 28th to July 1st. At the exhibition site, VR leader HTC Vive unveiled the layout of VR's ecological panorama. At the same time, it showcased the latest achievements in its own ecology such as VIVEPORT, Vive Studios, VIVEPAPER, as well as Vive's rich peripheral hardware, the most popular IP masterpieces, and coverage of entertainment and education. Industrial applications in vertical areas such as medical, sports, and industrial.
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Mobile is the future direction of VR development
Currently, one of the biggest culprits in VR is the inconvenience of portability. HTC, as the leader in the VR industry, is already in the new direction of exploring the "mobilization" of immersive VR devices. At the end of last year, HT was released to HTC Vive's TPCast Vive Wireless. The suite was formally announced. Last month, Google announced that it had teamed up with Vive to build the first batch of VR all-in-one devices based on the Daydream platform. In the meantime, Intel announced the development of a WiGig wireless VR solution with Vive.
In addition, at the MWCS, the multi-user BE version of the TPCast Vive Wireless Suite was officially unveiled. In combination with the lighter Vive Headset and Vive Smart Headband, the MR (mixed reality) display of multi-user wireless solutions was first realized. , become the focus of attention of the audience.
In the future, the widespread application of 5G networks will not only increase the speed but also reduce the delay. It can effectively solve the problem of VR data transmission and even become one of the determinants of the popularity of immersive devices.
Customized content enhances product playability
In addition to the mobile weathervane, Wang Congqing also stated that he has also achieved new results in content – ​​the “Disunited Million Arthur VR†(Chinese version) developed by the well-known Japanese game developer SQUARE-ENIX will be next. Monthly exclusive Viveport App Store.
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Vive Studios exclusive release of the "Dissenting Million Arthurian VR" (Chinese version) is a VR version of the world-famous card game "Millions of Arthur", Vive consumers can experience the ultimate gorgeous card battle.
Not only that, the Vive booth showed the VR versions of Spiderman: Return of the Hero and Transformers 5 -
"Spider-Man: Return of the Hero" VR game allows the audience to become a superhero Spider-Man and feel the heroic spirit of saving the world. This game will be available on the Viveport Arcade offline experience store system.
The "Transformers 5" VR game continues the movie's high-quality special effects and explosive battle scenes, bringing players into the fierce fire scene between Autobots and Decepticons. The domestic distribution of the game will be performed by Magicworld and will be hand in hand with Vive. In the domestic cinema promotion. In addition, the war-themed first-person shooting masterpiece "Heroic Defense" independently developed by Vive Studios is also on-site demonstration and simultaneous landing Viveport subscription service.
The trend of vertical fields in VR applications is becoming increasingly clear
In addition to richer and more pervasive VR content, the penetration of VR applications into the vertical field is becoming increasingly apparent. The table tennis, boxing and bows in the sports experience area, the WiseMind VR treatment platform in the medical experience area, the VR hotel model room in the hotel experience area and the VR wedding preview system, and the motorcycle and jet aircraft models in the industrial application experience area all appeared.
The unique shape of the professional VR cinema and education applications that have attracted the attention of the industry, including Wei Ai art appreciation courses, painting / welding training teaching, VR museum. In the field of communications, VR represents both an opportunity and a challenge for mobile phone manufacturers and mobile operators. Vive's disruptive innovations and continuous expansion in verticals have also been recognized by the GSMA Asia Mobile Awards and have won the "Disruptive Device Innovation" award.
At the same time, Vive continues to strengthen its own ecological and technological innovations. This includes the innovations of 10 startup teams from Vive X accelerators, as well as the Vivepaper-enhanced virtual reality reading platform and new VR advertising developed by Vive's internal team. service.
Utilizing Vivepaper technology, users can wear VR devices that fit in and interact with Vivepaper in the most natural reading gestures to immerse themselves in a variety of interactive content. The display of VR advertising services and domestic well-known durian VR and VR hit the cooperation, so that boring traditional advertising changed, become an eye-catching VR film and television live interactive experience.
As a leader in the VR industry, Vive is striving to promote the development and progress of the entire VR industry, and is also working hard to integrate with numerous industries to promote the popularity of the VR industry. Over the past year or so, Vive has successfully built the most complete and powerful ecosystem in the industry. In addition, HTC has actively deployed hardware and has reached cooperation with Google, Intel and Apple. In the future, Vive will work with more ecosystem partners to continue to create the highest quality VR platform for consumers, developers and corporate users, bringing the best VR experience.
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